Super Mario World: Super Mario Advance 2

Game Boy Advance – click on the image below for more information.

  • 1 – 4 Players Simultaneously

Game Boy Advance

On vacation in Dinosaur Land, Mario and Luigi get word of Bowser-brewed trouble afoot. With help from Yoshi, the helpful little dinosaur who joins them for the first time, they set out to save Princess Peach from the Koopa King. They’ll have their work cut out for them as they travel through nine huge worlds to hunt down Bowser and his evil Koopalings: Wendy O., Iggy, Larry, Ludwig Von, Lemmy, Morton Jr., and Roy. Along the way, Mario and Luigi will ride Yoshi, search for P-Switches, find secre


Super Mario World: Super Mario Advance 2

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Game Boy Advance SP: NES Edition (Unit open!)
Game Boy Advance

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Namco Museum

Game Boy Advance – click on the image below for more information.

  • Ms. Pac-Man.
  • Dig Dug
  • Galaga
  • Pole Position

Game Boy Advance

Product Features Platform: Game Boy Advance Ms. Pac-Man. Dig Dug Galaga Pole Position Platform: Game Boy AdvanceNothing lends itself better to portable gaming than the arcade classics. They’re addictive, replayable, and fun–plus it’s nice not to have to pump endless streams of quarters into them. That’s what makes Namco Museum such a must-have title for the Game Boy Advance system. People too young, or too impatient, to enjoy a good coin-op had better stop reading now. Like the PlayStat


Namco Museum

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CGRundertow GAME BOY ADVANCE SP AGS-001 Handheld Console Review

Classic Game Room presents a CGRundertow video game console review of the Nintendo Game Boy Advance SP (AGS-001). This redesigned model of the Game Boy Advance featured many new improvements, including a rechargeable lithium ion battery, brighter LCD screen, and a folding body style for more portability and screen protection. This review demonstrates the use and features of the Nintendo Game Boy Advance SP with commentary from CGRundertow reviewer Kevin.
Video Rating: 4 / 5

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4 Responses »

  1. Jeff Johnson "Jeff Johnson" says:
    27 of 28 people found the following review helpful:
    5.0 out of 5 stars
    New challenges 100s of new details, not as good of graphics, February 20, 2002
    By 
    Amazon Verified Purchase(http://www.amazon.com/gp/community-help/amazon-verified-purchase/192-4407401-3749401', ‘AmazonHelp’, ‘width=400,height=500,resizable=1,scrollbars=1,toolbar=0,status=1′);return false; “>What’s this?)
    This review is from: Super Mario World: Super Mario Advance 2 (Video Game)

    Nintendo decided to skip Super Mario 3, and go for 96 level Super Mario World, in the second installment of Mario on Gameboy Advance. The game starts with a new intro of Mario, Luigi and Peach out in a hot air balloon, where Mario and Luigi go off flying with their caps, when they return, the Princess has disappeared! For those of you who have played Super Mario World for the Super Nintendo, nothing big has changed, but there are 100s of details which have improved, which most people would never notice, such as the ability to save anywhere (because this is portable), more sound effects like the voices of Mario and Luigi and also hold 999 lives! An amazing new feature is the colored Yoshi’s! Once you find a colored Yoshi in the hidden Special World, you can find them everywhere at random. The graphics however are not as bold and bright as Super Mario World, instead they are light and dull. The sound really is not up to par with the original game either. There are new controls as well, such as the jump and run are still the A and B buttons, but now the spin jump is the R button. There are also new intros and finishes to the game. Like Super Mario Advance, there are several new challenges, such as there are now 350 dragon coins in the game, get them all, and see a little scene where Princess Peach turns them into Princess coins. For every 1 million points you earn a star is added to the start screen. Silly little challenges that will keep people working for years to come.

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  2. A. Stepaniak says:
    20 of 20 people found the following review helpful:
    5.0 out of 5 stars
    Welcome back to Dinosaur Land, June 8, 2004
    By 
    A. Stepaniak (Portland, OR USA) –
    (REAL NAME)
      

    This review is from: Super Mario World: Super Mario Advance 2 (Video Game)

    Has it really been 14 years? The same game that I remembered getting the Christmas it came out, it bundled with the Super Nintendo, it being the game I was unable to put down? The same game I played at 6 or 7, coming back to me now at 20?

    Yes. And still every bit as enjoyable – though easier to clear this time around.

    The shining masterpiece of Mario gameplay, the pinnacle of platform gaming: Super Mario World. Why didn’t I buy you sooner? I missed your fun gameplay, your expansive levels, your multicolored Yoshi pals, your secrets, your everything.

    Oh, hi. Buy this game.

    Why? It is everything a platform game should be, and now it can fit in the palm of your hand (or you can stick it in your Gameboy Player and remember the olden golden days). 96 goals to clear, hundreds of Dragon Coins to collect, a huge worldmap.. SMW should be in every game enthusiast’s library. The colorful graphics are top-notch, the controls are so tight they’re second nature, the music is fun and takes a while to get on your nerves (especially in the @&@#(!## Special World level where you have to float Balloon Mario across the map and no I swear it didn’t take me over 30 tries).

    Updates. Luigi is no longer purple! There’s a new intro explaining how Peach gets captured this time. The majority of levels have Dragon Coins, including castles and ghost houses, and the game keeps track of them. Once you collect them all, you’ll get a neato surprise. You can now modify the color of Yoshi you get. Once you clear all 96 goals, you can warp to whatever level you wish using the new staus screen that shows you how many Dragon Coins you’ve collected on each level, all the goals you’ve gone through, and if you beat the level using Mario or Luigi. Yeah, you can choose to play as Luigi now. He’s got his wiggly jump from the GBA Super Mario 2. I haven’t used him cos it’s akin to sacrilige, so I can’t tell you if playing him is any fun or not.

    But this game is most certainly fun. Please, please buy it if you haven’t already. I personally guarantee you will not regret owning this classic piece of console history.

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  3. "byff2" says:
    18 of 19 people found the following review helpful:
    4.0 out of 5 stars
    Is That Galaga in Your Pocket…?, June 13, 2001
    By 
    “byff2″ (Plains, GA) –
    This review is from: Namco Museum (Video Game)

    It’s like having my own portable Aladdin’s Castle! If you don’t know what that is you’re too young to truly enjoy this collection. This is a great game(s)! Ms. Pac-man, Dig-Dug, and most importantly GALAGA! If you used to shovel quarters into these games as a kid, you won’t be disappointed with this cart. The only reason I didn’t give it 5 stars is that there really should have been more games on the cart. C’mon, you expect me to believe that the simple pixels that make up these games take up all that memory? I suspect this will not be the only “Museum” cart that Namco puts out…but I’ll probably buy those as well. I was also surprised at how addictive these games still are. My wife tapped me on the shoulder last night and said, “Do you realize that you’ve been playing ‘Galaga’ for 2 hours straight?”. Can’t get enough of the classics!

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  4. CMC "Diamondfist" says:
    15 of 17 people found the following review helpful:
    3.0 out of 5 stars
    Almost but not quite, June 15, 2001
    By A Customer
    This review is from: Namco Museum (Video Game)

    Its fun to be able to play favorite classics and its even better when you can take it with you. Never mind that Namco could have easily placed more games on to one cartridge or even selected a different set of games to bring to the Game Boy Advance. For the most part, the game screens are too small to appreciate. Galaga is almost too dark even under good light. Dig Dug is entertaining but again the screen is just too small to get the most out of it. Ms. Pacman is the only game on the cartridge that allows for the choice of screen formats – fit to screen or scrolling. I highly recommend selecting scrolling since that makes it easier on the eye’s and the added challenge of not knowing exactly where “Blinky” is going to pop up. Don’t get me wrong, being able to carry around arcade classics in your back pocket is great, however, due to the small game screens and often too dark display, I found it more frustrating and neck breaking than I can appreciate.

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